No Official Leaderboard
Developer NULLWORKS STUDIOS has not implemented an in-game timer, ranked bracket, or official record board. All speedrun claims are self-reported community videos.
A structured planning guide for players timing escape runs in House of The Locust. Understand split checkpoints, co-op role divisions, and RNG boundaries without unverified world-record claims.
House of The Locust has no official in-game leaderboard, verified world record, or fixed-seed route. Timed runs shared by players on YouTube and TikTok are self-timed community attempts. Fast clears depend on efficient split execution: completing the 3-color cube puzzle early, dividing cabinet searches in co-op, and evading The Locust without exhausting sprint stamina.
Developer NULLWORKS STUDIOS has not implemented an in-game timer, ranked bracket, or official record board. All speedrun claims are self-reported community videos.
Before attempting timed runs, master the normal escape loop: the 3-color cube puzzle, cabinet Key searching, and The Locust evasion.
Cube room locations and cabinet Key drops randomize each session. No static path guarantees a sub-2-minute clear.
Community speedrunners break a standard run into four operational phases. Pacing each phase prevents panic sprinting that depletes stamina before essential item pickups:
| Split Checkpoint | Primary Action | Key Risk Factor | Status Standard |
|---|---|---|---|
| Split 1: Spawn & Cubes | Locate red, yellow, and blue cubes; place on floor pads | Cubes hidden in dark corners; burning flashlight continuously | Verified Mechanic |
| Split 2: Wire Cutter | Retrieve Wire Cutter dropped from starting rope | Failing to place all 3 cubes before moving to cabinets | Verified Mechanic |
| Split 3: Cabinet Key | Check storage furniture systematically across rooms | RNG cabinet distribution; running into The Locust patrol | Observed / RNG-Dependent |
| Split 4: Keycard & Exit | Acquire Keycard (reported carried by Locust); breach EXIT gate | Monster collision; disputed Key role on interior vs exit locks | Community Reported |
Public attempts show significant divergence between solo runners and coordinated multiplayer squads:
Do not confuse standard escape speedruns with Lights Out mode clears:
This speedrun guide is published as a monitored long-tail probe. Our editorial team will evaluate GSC query emergence and player engagement over a 14-day discovery window:
No. Current Roblox platform data and developer channels (NULLWORKS STUDIOS) have no official in-game timer, ranked category, or verified leaderboard. Times shared on video platforms reflect independent community attempts under varying pre-alpha builds.
There is no static 'fastest route' because cube pad placements and cabinet key spawns are randomized per round. Consistent fast clears focus on early 3-color cube placement to drop the Wire Cutter, parallel cabinet scouting, and audio-cue pacing near The Locust.
No. Random tool spawns, pre-alpha desync, and monster patrol variances prevent fixed time guarantees. Route planning helps teams divide tasks efficiently, but every run remains subject to RNG and survival execution.
No. Normal mode requires the 3-color cube puzzle, cabinet Key search, and Keycard from The Locust. Lights Out mode follows a reported five-generator fueling sequence. Attempting normal-mode routes in Lights Out will not progress the objective.