Electronic Keycard
Terminal AccessRequired to swipe into the terminal at the green EXIT gate.
Community-reported utility ranking evaluating items by escape-task usefulness, navigation utility, and scavenging efficiency rather than an official power ranking.
Community-reported item tier list for House of The Locust. Ranks items by escape-task usefulness, not an official power ranking. S-Tier key tools include the Electronic Keycard (build-dependent placement: lying in the house in the 2026-09 runs, reported carried by The Locust in older builds and guides), Wire Cutter (from the house puzzle), and House / Exit Key (random cabinets), with exit roles sensitive to active builds. A-Tier Flashlight provides basic navigation.
Required to swipe into the terminal at the green EXIT gate.
Unlocks doors or exit locks (exact exit role disputed across community guides; also referred to as room key).
Required to cut through the wire fence barrier at the green EXIT gate.
Provides essential illumination in unlit corridors; toggle off if attempting to reduce avatar visibility in dark hallways.
Restores health if damaged. Situational in survival runs where avoiding monster contact is the primary goal.
Items are evaluated across four practical survival vectors based on community-reported escape-task usefulness, not an official power ranking:
In multiplayer lobbies (up to 50 players), team synergy revolves around role specialization: designated runners complete the 3-color cube puzzle and search cabinets for tools while scouts monitor The Locust around corridor choke points.
In Roblox House of The Locust, inventory coordination is key to overcoming the Escaped badge's winRatePercentage, which read 0.02 on 2026-10-06 (and 0.02 on 2026-10-05) with 1,283,469 Escaped awards on the 2026-10-06 read. The field is rounded, so treat those as dated snapshots rather than one fixed figure. The tiers below sort tools into three functional groups: S-Tier Escape Tools, A-Tier Navigation Utility, and B-Tier Consumables based on cross-checked community walkthroughs.
The S-Tier tools—Electronic Keycard, House / Exit Key, and Wire Cutter—are central to unlocking doors and the green EXIT gate. The Wire Cutter is released by the house puzzle, the Keycard placement depends on the build (it lay in the house in the runs observed on 2026-09-01 and 2026-09-19, while older builds and older guides report it carried by The Locust), and the House / Exit Key is found in randomized cabinets. Note that public guides dispute whether the House / Exit Key is used at the final exit or on interior locks.
The Flashlight occupies the A-Tier position for navigating dark corridors. Community advice suggests toggling it off in dark hallways to avoid highlighting your avatar. The B-Tier Medkit offers situational healing, though player survival primarily depends on avoiding monster encounters entirely.
In cooperative multiplayer sessions with up to 50 players per server, teams can divide puzzle and item roles: assign runners to solve the 3-color cube puzzle and search cabinets, while others monitor The Locust's movements.
When coordinating during intense survival sessions, understand tool acquisition requirements. Solving the 3-color cube puzzle drops the Wire Cutter from the starting area ceiling rope, while the Keycard requires monitoring The Locust.
Using the Flashlight helps spot puzzle cubes, while extinguishing it helps maintain light discipline in open halls. In multiplayer servers, distribute items among teammates to mitigate wipeout risks during monster encounters.
Understand the behavioral patterns and threat levels of monsters lurking in the house.
Roaming predator reported across corridors. Community guides suggest breaking line of sight and conserving sprint during encounters.
DoctorNowhere analog horror entity featured in the live [BOILED ONE] Roblox experience title. In-game entity mechanics are currently under community verification.