DoctorNowhere
Both creatures originate from DoctorNowhere's analog horror catalogue, not from the Roblox developer.
Both creatures belong to DoctorNowhere. Only one of them is a confirmed House of The Locust antagonist. This page separates the original analog horror lore from the current Roblox build and marks what nobody has published.
DoctorNowhere never published a fight between The Locust and The Boiled One, and House of The Locust publishes no health, damage, or speed stats for either creature. In lore the two are different kinds of threat: The Boiled One works through broadcast exposure, paralysis and pseudocoma, while The Locust is written as a direct and extremely fast pursuer. In the Roblox experience, The Locust is the antagonist documented in every escape run, and The Boiled One appears in the official game title as '[BOILED ONE] House of The Locust' without a published in-game mechanic.
Evidence checked 2026-09-17 against the official Roblox listing for Universe 10530261598 (NULLWORKS STUDIOS, updated 2026-09-13) and DoctorNowhere-sourced community documentation. Lore statements are attributed, not presented as game mechanics.
Both creatures originate from DoctorNowhere's analog horror catalogue, not from the Roblox developer.
Every documented run is an escape from The Locust. The Boiled One has no verified spawn or mechanic.
No official health, damage, speed, or win-rate table exists for either creature.
The Locust and The Boiled One (PHEN-228) are separate DoctorNowhere creations. The Boiled One is the broadcast antagonist of The Boiled One Phenomenon, described in community documentation as a cognitohazardous entity that hijacks television signals and leaves viewers paralysed or in pseudocoma. The Locust belongs to the same creator catalogue but is written as a pursuit creature that hunts directly.
The official Roblox description credits DoctorNowhere for The Locust character and does not restate the original lore. That means lore sentences on this page describe DoctorNowhere's work, and only a labelled subset describes the Roblox experience.
The Locust is confirmed. Documented escape runs, the official badge set (Escaped and Tutorial Completed), and every community walkthrough treat The Locust as the active antagonist.
The Boiled One is named. The official universe is titled [BOILED ONE] House of The Locust and community trackers reported it as the next announced antagonist. What has not been published is a Boiled One spawn rule, attack, health pool, or dedicated badge. Until that appears, treat in-game Boiled One behaviour as unverified, and treat any specific claim about its powers in this game as community reporting rather than fact. See the Boiled One build-status dossier and the Boiled One update tracker for the dated evidence trail.
Speed is the one comparison players ask about most, and it is also the one with the least published data. Community observations report The Locust moving faster than player walking speed and matching or exceeding player sprint speed on straight corridors, and no studs-per-second figure has ever been published. Nothing comparable exists for The Boiled One in this game.
A "who would win" answer therefore depends entirely on which source you accept. Lore readers usually argue The Boiled One wins by effect rather than by force, because its threat is paralysis and broadcast exposure. Players who only know the Roblox experience usually argue The Locust wins, because it is the creature that actually ends runs. Both readings are interpretations, and neither is a developer ruling.
For the part of this question that can actually be tested in-game, read the Locust speed and chase behavior dossier and then put the answers to work with the evasion tactics guide.
| Dimension | The Locust | The Boiled One (PHEN-228) |
|---|---|---|
| Original creator | DoctorNowhere official | DoctorNowhere official |
| Confirmed in this Roblox game | Yes — active antagonist official + observed | No mechanic published; named in the game title reported |
| Documented threat style | Direct pursuit and line-of-sight chase community-reported | Broadcast exposure, paralysis, pseudocoma lore |
| Published speed stat | None; reported faster than walking, matches sprint reported | None unknown |
| Player countermeasures | Crouch, light discipline, break line of sight reported | Not established unknown |
| Official "who wins" ruling | Does not exist | |
A defensible winner needs a Boiled One encounter that can be observed or reproduced in the current build, a published stat panel, or a developer statement. None of those exist in the sources checked for this page. As long as that is true, this page will keep the answer marked as unresolved instead of inventing numbers, and it will be re-dated when the official listing changes.
There is no official answer. The two creatures come from separate DoctorNowhere stories and neither the original videos nor the Roblox listing publishes combat stats. Community debates usually separate The Boiled One's broadcast and paralysis theme from The Locust's direct physical pursuit, but that is fan interpretation, not a developer ruling.
No official source states a family relationship. The Locust and The Boiled One (PHEN-228) are separate DoctorNowhere characters; The Boiled One is a broadcast entity in The Boiled One Phenomenon, and The Locust is a pursuit creature. Any sibling or shared-origin theory is unverified community speculation.
The Locust is the confirmed antagonist of every documented run. The official Roblox listing for Universe 10530261598 is titled '[BOILED ONE] House of The Locust', while the public description only credits DoctorNowhere for The Locust character and publishes no Boiled One mechanic, spawn, or stat. Treat The Boiled One as announced and named in the title until a run can be observed directly.
Only The Locust has usable speed evidence in this game. Community observations report it moving faster than player walking speed and matching or exceeding player sprint speed on straight corridors, and no studs-per-second value is officially published. The Boiled One has no verified in-game movement data at all.
Community walkthroughs report no player weapons or combat mechanics against The Locust, and the same applies to The Boiled One. Documented runs focus on hiding, breaking line of sight, and finishing the cube, Wire Cutter, Key and EXIT objective chain instead of fighting.